fix: harden downloads, settings, and UI edge cases
- Integrate DownloadRegistry into concurrent download limit and clean up timers on removal/clear - Wrap MetadataSyncService batch deletes in single transaction - Always re-throw checksum errors in RuffleService to prevent verification bypass - Fix system-settings early return skipping second job update when first cron expression is invalid - Increase DatabaseService hot-reload grace period to 30s - Add permission guard to metadata sync status endpoint - Use encodeURIComponent for game launch content URLs - Clamp limit params to minimum of 1 in jobs routes - Use non-null assertion for authenticated user permissions - Fix ConfirmDialog not calling onCancel on overlay dismiss - Guard FormattedDate against invalid date strings - Add breadcrumbContext to GameListItem memo comparison - Fix MetadataUpdateCard stale closure in interval callback - Move Dockerfile healthcheck to docker-compose for flexibility - Fix build:analyze script to set VITE_ANALYZE env var
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@@ -62,9 +62,8 @@ RUN chown -R nginx:nginx /usr/share/nginx/html && \
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# Expose port (8080 for non-root user)
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EXPOSE 8080
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# Health check (using wget which is built into Alpine)
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HEALTHCHECK --interval=30s --timeout=3s --start-period=10s --retries=3 \
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CMD wget --quiet --spider http://localhost:8080/ || exit 1
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# Health check is configured in docker-compose.yml for flexibility.
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# When running standalone (docker run), add --health-cmd manually.
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# Run as non-root user (nginx user from base image)
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USER nginx
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