Files
dotcom-arcade/docs
branderson a236d7a1b0 fix(saves): keep Ruffle's copy of a Flash save current in both directions
The stream starts with Ruffle's copy of each save, but Ruffle starts
first, and a game with progress only in the stream would write a fresh
save there that then replaced it. Before Ruffle starts a game it now
gets the stream's saves it doesn't have yet. This replaces the
first-switch rule, which kept a stale stream save over Ruffle progress.
Moving the Flash content type above GamePlayer's early return also
fixes a conditional hook.
2026-10-14 16:45:47 -07:00
..
2026-02-15 11:50:39 +07:00

Dotcom Arcade - Technical Documentation

Technical documentation for Dotcom Arcade, a self-hosted, Flash-era game portal for Flashpoint Ultimate.

Documentation Structure

01. Overview

02. Architecture

03. Backend Service

04. Frontend Application

05. Game Service (Integrated into Backend)

06. API Reference

07. Design System

08. Development

09. Deployment

10. Features

11. Diagrams

12. Reference

13. Security