Files
dotcom-arcade/frontend/.nginx/default.conf.template
T
Darkraise ee9c2a296f fix: harden security, improve type safety, and clean up code
- Pin DNS resolution to prevent SSRF rebinding between
  check and connect (GameDataDownloader)
- Fail-closed on realpath failure in GameZipServer
- Zip Slip validation before extraction (RuffleService)
- Escape LIKE wildcards in ActivityService queries
- Sanitize sort order to prevent SQL injection
- Whitelist sort order instead of passing raw user input
- Add headersSent guard to global error handler
- Remove cookie from CGI allowed headers, sanitize
  content-type against null/CR/LF injection
- Revoke refresh tokens on password change and user
  deactivation
- Wrap role/user uniqueness checks in transactions
  (TOCTOU fix)
- Fix concurrent ZIP mount race with deferred promise
  and double-close prevention via _manuallyClosed flag
- Handle client disconnect in collectRequestBody
- Tighten nginx CSP, repeat headers in location blocks,
  hide server version, pin nginx:1.27-alpine
- Fix health check endpoint path in backend Dockerfile
- Use wget instead of curl for frontend health checks
- Replace any types with proper types across backend
  and frontend
- Replace || with ?? for config/form defaults
- Replace hardcoded Tailwind colors with theme tokens
- Replace console.log/error with logger in ErrorReporter
  and ChartErrorBoundary
- Conditionally render AddToPlaylistModal to avoid
  hidden instances
- Add NaN guards for parseInt in GameBrowseLayout
- Standardize query key for publicSettings
- Simplify README to Docker-first quickstart with wiki
  link
- Fix license to GPL-3.0 in backend package.json
- Slow down particle animation speed
- Add Zod max-length limits on playlist/error schemas
- Ensure positive limit in parsePaginationQuery
- Validate settings category param against allowlist
- Fix static/parameterized route ordering in favorites
- Add asyncHandler to game-zip wildcard route
- Close readline/stream on error in getRecentErrors
- Add .catch() on fire-and-forget syncAndReload
- Fix LazyBackgroundImage cleanup on unmount
- Store NetworkStatusIndicator timeout in ref
- Add Flash/SWF condition to random game query
2026-02-09 09:17:18 +07:00

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# Nginx configuration for Flashpoint Web Frontend
# Serves static files and handles SPA routing
server {
listen 8080;
server_name localhost;
root /usr/share/nginx/html;
index index.html;
# Gzip compression for better performance
gzip on;
gzip_vary on;
gzip_proxied any;
gzip_comp_level 6;
gzip_types text/plain text/css text/xml text/javascript
application/json application/javascript application/xml+rss
application/rss+xml font/truetype font/opentype
application/vnd.ms-fontobject image/svg+xml;
# Security headers
add_header X-Frame-Options "SAMEORIGIN" always;
add_header X-Content-Type-Options "nosniff" always;
add_header X-XSS-Protection "1; mode=block" always;
add_header Referrer-Policy "no-referrer-when-downgrade" always;
# Content Security Policy
# Using 'self' for connect-src and frame-src since nginx proxies all backend
# traffic through the same origin — no need for localhost references
add_header Content-Security-Policy "default-src 'self'; script-src 'self' 'unsafe-inline' 'unsafe-eval'; style-src 'self' 'unsafe-inline'; img-src 'self' data: https:; font-src 'self' data:; connect-src 'self'; frame-src 'self'; object-src 'none';" always;
# Permissions Policy (formerly Feature-Policy)
add_header Permissions-Policy "geolocation=(), microphone=(), camera=()" always;
# Backend API
location ^~ /api/ {
proxy_pass http://${BACKEND_HOST}:${BACKEND_PORT};
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection 'upgrade';
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 300s;
proxy_connect_timeout 75s;
}
# Game proxy/media passthrough (through backend)
location ^~ /proxy/ {
proxy_pass http://${BACKEND_HOST}:${BACKEND_PORT};
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection 'upgrade';
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 300s;
proxy_connect_timeout 75s;
}
# Game content proxy - routes to backend (game service is integrated)
location ^~ /game-proxy/ {
proxy_pass http://${BACKEND_HOST}:${BACKEND_PORT};
proxy_http_version 1.1;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 300s;
proxy_connect_timeout 75s;
}
# Game ZIP content - routes to backend (game service is integrated)
location ^~ /game-zip/ {
proxy_pass http://${BACKEND_HOST}:${BACKEND_PORT};
proxy_http_version 1.1;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 300s;
proxy_connect_timeout 75s;
}
# SPA routing - serve index.html for all routes
location / {
try_files $uri $uri/ /index.html;
}
# Cache static assets with versioned filenames
# NOTE: Must repeat security headers — nginx add_header in location blocks
# replaces ALL parent-level add_header directives
location ~* \.(js|css|png|jpg|jpeg|gif|ico|svg|woff|woff2|ttf|eot)$ {
expires 1y;
add_header Cache-Control "public, immutable" always;
add_header X-Frame-Options "SAMEORIGIN" always;
add_header X-Content-Type-Options "nosniff" always;
add_header X-XSS-Protection "1; mode=block" always;
add_header Referrer-Policy "no-referrer-when-downgrade" always;
add_header Content-Security-Policy "default-src 'self'; script-src 'self' 'unsafe-inline' 'unsafe-eval'; style-src 'self' 'unsafe-inline'; img-src 'self' data: https:; font-src 'self' data:; connect-src 'self'; frame-src 'self'; object-src 'none';" always;
add_header Permissions-Policy "geolocation=(), microphone=(), camera=()" always;
}
# Don't cache index.html to ensure updates are seen
# NOTE: Must repeat security headers — see comment above
location = /index.html {
add_header Cache-Control "no-cache, no-store, must-revalidate" always;
add_header Pragma "no-cache" always;
add_header Expires "0" always;
add_header X-Frame-Options "SAMEORIGIN" always;
add_header X-Content-Type-Options "nosniff" always;
add_header X-XSS-Protection "1; mode=block" always;
add_header Referrer-Policy "no-referrer-when-downgrade" always;
add_header Content-Security-Policy "default-src 'self'; script-src 'self' 'unsafe-inline' 'unsafe-eval'; style-src 'self' 'unsafe-inline'; img-src 'self' data: https:; font-src 'self' data:; connect-src 'self'; frame-src 'self'; object-src 'none';" always;
add_header Permissions-Policy "geolocation=(), microphone=(), camera=()" always;
}
# Error handling
error_page 404 /index.html;
error_page 500 502 503 504 /50x.html;
location = /50x.html {
root /usr/share/nginx/html;
}
}