ci: update nginx config

This commit is contained in:
Darkraise
2026-02-01 12:23:34 +07:00
parent d10c542b81
commit 3321557229
2 changed files with 2 additions and 115 deletions
-113
View File
@@ -41,22 +41,11 @@ services:
timeout: 10s
retries: 3
start_period: 40s
networks:
- backend-network
# Security options
security_opt:
- no-new-privileges:true
cap_drop:
- ALL
# Resource limits
deploy:
resources:
limits:
cpus: '1.0'
memory: 512M
reservations:
cpus: '0.25'
memory: 256M
# Logging configuration
logging:
driver: "json-file"
@@ -89,22 +78,11 @@ services:
timeout: 10s
retries: 3
start_period: 30s
networks:
- backend-network
# Security options
security_opt:
- no-new-privileges:true
cap_drop:
- ALL
# Resource limits
deploy:
resources:
limits:
cpus: '0.5'
memory: 256M
reservations:
cpus: '0.1'
memory: 128M
# Logging configuration
logging:
driver: "json-file"
@@ -132,9 +110,6 @@ services:
timeout: 3s
retries: 3
start_period: 10s
networks:
- frontend-network
- backend-network
# Security options
security_opt:
- no-new-privileges:true
@@ -146,91 +121,3 @@ services:
options:
max-size: "10m"
max-file: "3"
# Networks
networks:
# Frontend network (isolated)
frontend-network:
driver: bridge
# Backend network (backend and game-service)
backend-network:
driver: bridge
# Volumes
volumes:
# Persistent volume for user database
backend-db:
driver: local
# Persistent volume for backend logs
backend-logs:
driver: local
# =============================================================================
# Flashpoint Web App - Production Docker Compose Configuration
# =============================================================================
#
# This is the PRODUCTION configuration with security hardening:
# - Multi-stage production builds
# - Non-root users in all containers
# - Resource limits (CPU/memory)
# - Security options (no-new-privileges, dropped capabilities)
# - Network segmentation (frontend/backend separation)
# - Logging configuration (10MB log files, 3 file rotation)
# - Health checks for all services
# - Persistent volume for user database
#
# Usage:
# ------
# 1. Configure environment variables:
# cp .env.example .env
# # Edit .env and set FLASHPOINT_HOST_PATH and JWT_SECRET (REQUIRED)
# # Set DOMAIN to your production domain
# # Optionally customize other settings (see .env.example for all options)
#
# 2. Build all services:
# docker-compose -f docker-compose.prod.yml build
#
# 4. Start all services:
# docker-compose -f docker-compose.prod.yml up -d
#
# 5. View logs:
# docker-compose -f docker-compose.prod.yml logs -f
#
# 6. Stop all services:
# docker-compose -f docker-compose.prod.yml down
#
# 7. Rebuild and restart:
# docker-compose -f docker-compose.prod.yml up -d --build
#
# Access:
# -------
# - Frontend: http://localhost:${WEB_PORT} (default: http://localhost)
# - Backend API: http://localhost:${API_PORT} (default: http://localhost:3100)
# - Game Proxy: http://localhost:${PROXY_PORT} (default: http://localhost:22500)
# - GameZip: http://localhost:${GAMEZIP_PORT} (default: http://localhost:22501)
#
# Environment Variables:
# ----------------------
# See .env.example for all configurable environment variables and their descriptions.
#
# Required variables:
# - FLASHPOINT_HOST_PATH: Path to your Flashpoint installation
# - JWT_SECRET: Secure random string for JWT authentication (use openssl rand -base64 32)
#
# Production-specific recommendations:
# - Set DOMAIN to your actual domain (e.g., https://yourdomain.com)
# - Use strong JWT_SECRET (32+ characters)
# - Set NODE_ENV=production
# - Configure TZ to your timezone
#
# Security Notes:
# ---------------
# - All containers run as non-root users
# - Capabilities are dropped (ALL) for maximum security
# - no-new-privileges prevents privilege escalation
# - Networks are segmented (frontend can't directly access game-service)
# - Flashpoint data mounted read-only
# - User database in persistent volume
# - Resource limits prevent resource exhaustion
#
# =============================================================================
+2 -2
View File
@@ -30,7 +30,7 @@ server {
add_header Permissions-Policy "geolocation=(), microphone=(), camera=()" always;
# Backend API
location /api/ {
location ^~ /api/ {
proxy_pass http://${BACKEND_HOST}:${BACKEND_PORT};
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
@@ -44,7 +44,7 @@ server {
}
# Game proxy/media passthrough
location /proxy/ {
location ^~ /proxy/ {
proxy_pass http://${BACKEND_HOST}:${BACKEND_PORT};
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;