Compare commits
4
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1306a88b0e | ||
|
|
c5b1f750bc | ||
|
|
26f920c0da | ||
|
|
b982e0a541 |
@@ -33,4 +33,9 @@ What changes:
|
||||
- **Streaming config.** Streaming is now part of the same compose file. Replace
|
||||
the separate `API_TOKEN` and `STREAMING_API_URL` with `STREAMING_API_TOKEN`
|
||||
and `COMPOSE_PROFILES=streaming` (see [Streaming](../10-features/13-streaming.md)).
|
||||
The `/stream/` proxy route is unchanged.
|
||||
- **No separate `/stream/` route.** The app now proxies streams to the session
|
||||
manager itself, and the session manager no longer publishes port 8081.
|
||||
Remove any `location /stream/` block from your reverse proxy, or streams
|
||||
will time out with a 504. Move its WebSocket and timeout settings to the
|
||||
location that serves the app (see
|
||||
[Reverse proxy](../10-features/13-streaming.md#reverse-proxy)).
|
||||
|
||||
@@ -46,8 +46,11 @@ export class DockerDriver implements Driver {
|
||||
`PUID=${uid}`,
|
||||
`PGID=${gid}`,
|
||||
`SUBFOLDER=${streamPath(id)}`,
|
||||
`SELKIES_MANUAL_WIDTH=${size.width}`,
|
||||
`SELKIES_MANUAL_HEIGHT=${size.height}`,
|
||||
// The game's exact size, and the display's, rounded up to even for H.264
|
||||
`GAME_WIDTH=${size.width}`,
|
||||
`GAME_HEIGHT=${size.height}`,
|
||||
`SELKIES_MANUAL_WIDTH=${size.width + (size.width % 2)}`,
|
||||
`SELKIES_MANUAL_HEIGHT=${size.height + (size.height % 2)}`,
|
||||
'SELKIES_UI_SHOW_SIDEBAR=false',
|
||||
'HARDEN_DESKTOP=true',
|
||||
'RESTART_APP=true',
|
||||
|
||||
@@ -59,7 +59,7 @@ export class GameCatalog {
|
||||
return null;
|
||||
}
|
||||
const page = await this.readContent(gameId, row, row.cmd).catch(() => null);
|
||||
return even((page && appletSize(page.toString('latin1'))) ?? DEFAULT_SIZE);
|
||||
return ((page && appletSize(page.toString('latin1'))) ?? DEFAULT_SIZE);
|
||||
}
|
||||
const program = await this.launchProgram(row);
|
||||
if (!program) {
|
||||
@@ -68,19 +68,19 @@ export class GameCatalog {
|
||||
const url = row.cmd.match(/https?:\/\/[^\s"']+/)?.[0];
|
||||
if (!url) {
|
||||
const exe = await readFile(program).catch(() => null);
|
||||
return even((exe && projectorStageSize(exe)) ?? DEFAULT_SIZE);
|
||||
return ((exe && projectorStageSize(exe)) ?? DEFAULT_SIZE);
|
||||
}
|
||||
const content = await this.readContent(gameId, row, url).catch(() => null);
|
||||
const extension = path.extname(new URL(url).pathname).toLowerCase();
|
||||
if (['.dcr', '.dir', '.dxr', '.cct', '.cst'].includes(extension)) {
|
||||
return even((content && directorStageSize(content)) ?? DEFAULT_SIZE);
|
||||
return ((content && directorStageSize(content)) ?? DEFAULT_SIZE);
|
||||
}
|
||||
if (extension === '.swf') {
|
||||
// The exact stage: in full screen, games that set noScale keep their native size
|
||||
return even((content && swfStageSize(content)) ?? DEFAULT_SIZE);
|
||||
// The exact stage, so the movie fills the display without scaling
|
||||
return ((content && swfStageSize(content)) ?? DEFAULT_SIZE);
|
||||
}
|
||||
const embed = content && embedSize(content.toString('latin1'));
|
||||
return even(embed ? { width: embed.width + 2 * PAGE_MARGIN, height: embed.height + 2 * PAGE_MARGIN } : BROWSER_SIZE);
|
||||
return (embed ? { width: embed.width + 2 * PAGE_MARGIN, height: embed.height + 2 * PAGE_MARGIN } : BROWSER_SIZE);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -151,11 +151,6 @@ async function resolveCaseInsensitive(root: string, relative: string): Promise<s
|
||||
return (await stat(current).catch(() => null))?.isFile() ? current : null;
|
||||
}
|
||||
|
||||
/** H.264 needs even dimensions. */
|
||||
function even({ width, height }: Size): Size {
|
||||
return { width: width + (width % 2), height: height + (height % 2) };
|
||||
}
|
||||
|
||||
/** Reads the stage size from a SWF header: a rect of twips after the 8-byte header. */
|
||||
export function swfStageSize(swf: Buffer): Size | null {
|
||||
const signature = swf.toString('latin1', 0, 3);
|
||||
|
||||
@@ -177,11 +177,11 @@ test('GameCatalog streams allowed platforms whose launcher resolves, sized from
|
||||
legacy: { width: 300, height: 200 },
|
||||
missing: { width: 800, height: 600 },
|
||||
webstart: null,
|
||||
spr: { width: 500, height: 426 },
|
||||
oldcpu: { width: 500, height: 426 },
|
||||
spr: { width: 500, height: 425 },
|
||||
oldcpu: { width: 500, height: 425 },
|
||||
secure: { width: 640, height: 480 },
|
||||
navigator: { width: 528, height: 400 },
|
||||
flash: { width: 500, height: 376 },
|
||||
flash: { width: 500, height: 375 },
|
||||
unity: null,
|
||||
'no-program': null,
|
||||
exe: { width: 800, height: 600 },
|
||||
|
||||
@@ -52,6 +52,8 @@ writable mirror of the install, since they write beside themselves; a
|
||||
Director projector's `Prefs`, where it saves, is linked into `/config/saves`, as
|
||||
is Flash Player's save directory, so the session manager syncs both to the
|
||||
player's browser. OldCPUSimulator hangs under Wine, so its target runs under
|
||||
`cpulimit` at the same share of the CPU. Flash projectors switch to full screen,
|
||||
which hides their menu bar and scales the movie to the display, and Flashpoint
|
||||
Navigator's toolbars are hidden.
|
||||
`cpulimit` at the same share of the CPU. A Flash projector's window is
|
||||
stretched to the display and moved up by its menu bar's height, which hides the
|
||||
menu bar; the height is the window's opening height less the movie's
|
||||
(`GAME_HEIGHT`). Its full-screen mode isn't used, since some games, such as
|
||||
Bloons, don't play right in it. Flashpoint Navigator's toolbars are hidden.
|
||||
|
||||
@@ -47,8 +47,19 @@ case ${app,,} in
|
||||
mkdir -p "$HOME/saves/Flash_Player" "$HOME/.macromedia"
|
||||
[[ -e $HOME/.macromedia/Flash_Player ]] || ln -s "$HOME/saves/Flash_Player" "$HOME/.macromedia/Flash_Player"
|
||||
if [[ ${app,,} == 'fpsoftware\flash\'* ]]; then
|
||||
# Full screen hides the projector's menu bar and scales the movie to the display
|
||||
(xdotool search --sync --onlyvisible --name 'Flash Player' windowactivate --sync key ctrl+f) &
|
||||
# Hide the projector's menu bar by moving it above the display, and fill
|
||||
# the display with the movie. Not full screen, which some games, such as
|
||||
# Bloons, don't play right in. The window opens at the movie's size plus
|
||||
# the menu bar, which gives the menu bar's height.
|
||||
(
|
||||
wid=$(xdotool search --sync --onlyvisible --name 'Flash Player' | head -1)
|
||||
eval "$(xdotool getwindowgeometry --shell "$wid")"
|
||||
read -r display_width display_height < <(xdotool getdisplaygeometry)
|
||||
menu=$((HEIGHT - ${GAME_HEIGHT:-$display_height}))
|
||||
((menu > 0 && menu < 100)) || menu=0
|
||||
xdotool windowsize "$wid" "$display_width" $((display_height + menu)) \
|
||||
windowmove "$wid" 0 $((-menu)) windowactivate "$wid"
|
||||
) &
|
||||
fi
|
||||
cd "${argv[0]}"
|
||||
exec "${argv[@]:1}" ;;
|
||||
|
||||
Reference in New Issue
Block a user